Tuesday, 2 July 2013

Reflection Experimentation

Our game will comprise heavily of "smoke and mirrors" using a variety of tricks and illusions to thrill the player, one of this tactics is a use of mirrors, we've been experimenting with different ways to do so and here is our results.

Our first test was creating the reflection itself.

We then dabbled with creating images that will form in the mirror but not in our re-world.

Lastly we managed to create a scene where certain objects do not have a reflection.

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