Research Time! Let's Play some games!
For our research, we looked into the following games:
- Silent Hill 2
- Slender: The Arrival
- BioShock
- Dead Space
- Condemned 2
- Fatal Frame
- Alan Wake
- Alone in the Dark
We took many notes of aspects we liked and didn't like and what we really wanted in our game as we felt we could create something amazing using only the best aspects and bringing them together:
- Very story based! Makes it!
- First person - Personal!
- Minimal music - realistic - erie Implemented by player perhaps - SFX
- Explore - no certain objective - fear of being lost - panic.
- Darkness - low lighting - fog - shadows - dear of darkness - unknowing
- Moonlighting - tint the game - artistically builds a cold dark style
- Torch? Camera? Candle/lighter?
- Not the obvious - SURPRISE!
- Loud noise and jumpy - easy... Cheap.. But.. EFFECTIVE!
- Small spaces - enclosed - close quarters -claustrophobic?
- No HUD or GUI, physical object? More realism, be the character.
- Not an action game more investigative? More thrills/horror?
- 3D sounds set scenes!
- Realistic mechanics. Immersive.
- Cinematic will be done! To an extent, not to give to much away, leave that to the player?
- Motion blurs + field depth = sexy!
- Collectables, adds to story, find out secrets and Easter eggs?
- SCARY STUFF = REAL HUMANS, but not how they are regularly portrayed? Mutant? Gore?
- Being followed? heads follow in windows etc, have no relevance, just to freak out player?
- Figures, lack of identity.
- Random movements (swings wheels chair) disturbing the player?
These are all things we would like our game to be comprised of.
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