Trello is up and running!
Trello has proven to be a massive help, were finally keeping real track and people can get on with work with out the need of pushing.
Labels: Billy
Trello has proven to be a massive help, were finally keeping real track and people can get on with work with out the need of pushing.
Labels: Billy
Right everything's getting confusing and my head hurts and things need doing and people need jobs, right, Josh I'm assuming your still texturing the Gas Station? Finish that and then move on building AND texturing the remaining budding, Phil take the drugstore, and there stores and sync them, all walls windows etc the same dude, Kieran I see josh has done a house, take that and then take the next 5 houses and texture them, syncing them with Josh's finished one, does this sound ok? Cam your coming mind tomorow and we will finalise a grey box world, we will fix physics, and we will get the scene traditions going along with the lights and have a vertical slice done. Let me know if this all sounds ok with everyone?
Labels: Cameron
Last year player prefs was a pain, since we was new to it, now that we've worked with it some more were a little more comfortable with it, this year we will purely need it for saving the players location when entering a building as they'll be existing through the same position.
Labels: Cameron
I have created a script that will through out the game, it will help us create a system to have real physics on objects, giving the player the ability to kick objects about and push things. It will also lead to the possibility of opening and closing doors. It's main reason will be for the puzzle including the photo frames shown in an earlier post, where the player can activity through the frames off to uncover clues.
Labels: Cameron
Was watching a film about this the other day and made me think so I looked into this, you'll be interested Cameron Baxter, Kids call them Oxys, but the brand name is OxyCotin, the actually drug is called oxycodone, check it out, fits nicely into out game as the star drug, and from real life events, it's a opioid that is know to induce aspirin and morphine like effects at a TREMENDOUS scale and is found as a prescriptive drug in pharmacies, SCIENE BITCH 😊 http://en.m.wikipedia.org/
Labels: Cameron
So I just knocked this up on my phone, been lookin into the world building a lot, cos it's niggling at me that there's games out there that look amazing in unity and there's no reason ours can't, so I've added a lil extra, the game will start with the car stranded on a bride, perhaps that's just collapsed behind the player, giving the chance to walk through a nice scenic route to come to the gas station on your own, thoughts? Ill post a few vids I think we should look into
Labels: Billy
Electric Bandwidth - Year 3
Now that the main world is coming towards completion, the assets are starting to flesh out the world, the interiors will be started soon, however as the gas station will not be considered a separate scene we will need to add the our assets into the world.
Labels: Phil